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Dance, Dance

The author recounts their past tendency to avoid learning games by writing programs to play them, such as a chess engine and a Zendo game solver. Now, in their later years, they have developed an interest in the arrow-stomping game, which they find trivial to program due to its simple rules and lack of complex strategy.

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Tracking sinceOctober 6, 202614 source points
Momentum+0.98/hover 1.02 h
PublishedOctober 5, 2026Zack_M_Davis
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WHY IT MAY MATTER

This text provides a personal reflection on the author's past approach to games and programming, highlighting their shift from creating programs to playing games directly.

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