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Game Design Taste Evals

The author conducts a personal evaluation of new AI models by asking them to design a novel game with unique mechanics. Previously, models often suggested 'time manipulation mechanics,' but newer models like o1 OpenAI and Opus 4.6 proposed original ideas, including a smell-based game and a game where rules are defined retroactively during play.

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Tracking sinceOctober 12, 202619 source points
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PublishedOctober 12, 2026Raemon
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This could be useful for researchers studying AI creativity in game design.

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